Microsoft just released the "community preview" of the new version of their C# game development libraries, and it happens that someone has already done a demo of anaglyph stereo for it:
Looks good! The cool thing about XNA is that you can use it to make Windows games, and then target the XBox (and with this version, the Zune) with the same codebase.
I think if I mess around with any of this stuff in the future I'll still be sticking with Axiom, because targeting Mac and Linux is more practically useful than targeting the XBox and Zune. And an XNA render platform for Axiom is already under development in any case.
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